Concept art for my orginal story "Halcyon Ends". an RPG fantasy video game concept art pitch combining elements of the Mesozoic period with the wild west era. The story follows the protagonist Quincy mae and her posse as they journey to collect the artefact that is rumoured to stop the asteroid that is fated to cause their extinction.


A set of spot the difference illustrations depicting an outlaw’s home, before and after a mission in the wild west.


A set of environment art visualizing the world of Octavia, based on Calvino’s Invisible Cities. This is a grimy, rotting city of structures hanging from a foundation of chains and ropes that dangle between two mountains.

